Robotics has been a fundamental part of Nvidia's stratospheric growth in recent years. When the chipmaker announced the GR00T last March, it was hailed as a turning point in humanoid robotics. Most of the big players in this category have been available since launch, including 1X Technologies, Agility Robotics, Apptronik, Boston Dynamics, Figure AI, Fourier Intelligence, Sanctuary AI, and Unitree Robotics.
At CES on Monday, CEO Jensen Huang announced another important aspect of the GR00T: the Blueprint. The new modality is based on imitative learning, a fundamental aspect of teaching robots new skills. This is doubly important in the humanoid world, which is designed around people doing the teaching.
That's what imitative learning is all about. When a person performs an action, the robot follows. This is an effective way to educate systems designed to automate existing tasks, such as factories and warehouses where the first few rounds of humanoids will be deployed.
Remote control plays a fundamental role in all of this. It allows robots to be taught remotely, instantly digitizing human behavior by bringing it closer to real-life environments.
The GR00T Blueprint allows users to create these actions using Apple's Vision Pro. The process is captured as a digital twin and the robot can run it repeatedly in a simulation.